Archive for January, 2008

Battlefield Briefing

Tuesday, January 29th, 2008

Battlefield Briefings. Okay, yeah, they don’t really apply to a blog in a video game vacuum. But man, they’e nummies. And I like to imagine myself as an armor-clad knight charging into battle…with a laser pistol. Laser pistol is clutch. Anyway, so what HAS gone on in HeavenGames? We’ve hired Oliver - the esteemed designer of both Starcraft 2 and World in Conflict Heavens - as our Art Director. (We decided to change the “Department Head” title to “Director,” the former is a wee bit too wordy.) The man is quite skilled and he’ll do splendidly. Baske has taken over the Marketing Department and is already hard at work; right now, he’s working on a contest that will pit the HG’s forumers against one another. Which forum reign as the champion? Keep your eyes out for information on how to enter and win glory across all of HeavenGames!

We’re also working hard on hammering out the specifics for HG 2.0, our automated content contribution system explained earlier in this blog. We realize that it’s taken a bit of time, but since this is going to be the biggest undertaking HeavenGames has had in years, we want to do it right. If I have my way, we’ll have a new logo with this somehow integrated in it:

spice3.jpg

Okay, what’s coming for HeavenGames? When we finish the specs for HG 2.0, I’ll post it on here for everyone to see and we’ll get to work on programming it. We’re also close to getting a new HG main, with gaming news, reviews, a new design, and all kinds of other scrumptious stuff. Also, Smash Brawl is coming out and there’s sure to be a self-indulgent videocast of me wrecking my friends with Zero-Suit Samus. Woooo!

See you on the battlefield!

RSS Feed

Thursday, January 17th, 2008

A quick note to say that the RSS Feed for this blog works once again. We had some characters that were not encoded properly in the feed, which was breaking various XML parsers that download the feed.