HG Podcast #1: The Pilot Episode

Posted by Zen Sun, 02 Dec 2007 23:25:00 GMT

About a week ago, HG staffers Elpea & Atzy, along with show guest Cheesewiz (HG Seraph from WICH), recorded the first HG podcast. This was intended to be a test of our capabilities and logistics (how to record from Skype, how to do it when your guests span two hemispheres, etc.), and was never intended to be released. However, after getting a lot of positive feedback and learning a lot of lessons, we were encouraged to release the very first episode.

We’re working on future episodes (in fact we finished recording the second one today, but there’s still a lot of editing to do), and we would like to hear from you on what you like and don’t like—as well as ideas and suggestions for upcoming podcasts. Comments welcome here :)

So, with no further ado, here’s HG Podcast #1: The Pilot Episode (MP3, 19MB):

Show Outline:

Addiction: World in Conflict Demo

Posted by Zen Sun, 02 Sep 2007 00:10:00 GMT

I picked up the World in Conflict Demo last Sunday, after launching StarCraft II Heaven, to get a feel of the game while we continue work on World in Conflict Heaven, which we have just launched.

Now, I’m not an expert gamer – I’m the typical single player who goes through the single-player campaign of a game, try some skirmishes, then maybe get in a few quick multiplayer games with friends and staff over a few months, and then I’m off to play another game. I’ve played through most of the RTS games we cover on HG, and most of the games use the “build up your base, get an army, go and fight, repeat until game over” model. There were a few surprises along the way, like Age 3’s Home City / Cards, Rise of Nation’s 22+ civs/Conquer the World mode, and Rise of Legends’ surprising mix of three different fantasy genres, but most of the games I’ve played are typical of the current RTS genre. Build, Kill, Repeat.

When I started the demo installation, my expectations were low, kinda like “eh… here comes another RTS clone. Surprise me.”

Surprise me it did.